The games developed by Serafini Productions have been a mystery for years. Confusion with studios that were constantly embroiled in scandals and repeatedly delayed release dates did not bode well for the launch of the Broken Lore series, which tells a core story with small, short stories marked by self-discovery and guilt. Broken Lore Low takes us to the small town of Kirisame Mura, where aspiring singer Naomi is trying her luck in the music industry. She is accompanied by her boyfriend, the music producer, and, of course, the competition she has to beat. But it quickly becomes clear that something is not right here. The game focuses less on jump scares and animations, and much more on telling the story and providing background information through lighting, atmosphere, and tone. Although the content seems very minimalistic, with only two to three hours of gameplay, the game (and its sequels) manages to convey a lot while showing very little. Most of the story is told through what is not shown or visualized. At first glance, the scenes and graphic changes are very confusing, but nevertheless very coherent. This is evident, for example, in the rough pixel retro graphics. These elements tell of leaps in time, backgrounds, and further lore that fundamentally differ from the basic game. What is unexpected is that mini-games can be skipped to avoid frustration and focus on the story. When searching for new horror games, it's difficult to find something new that captivates you. However, Serafini Productions presents a different, simple concept that offers low barriers to entry but has a lasting impact. Easy to play, easy to consume, but with long-lasting appeal—that's how Broken Lore Low can be summed up for those who are looking for games that stimulate thought and don't focus on action and fear.
November 25, 2025
What's going on this September? One great game release follows another, and demos and Twitch promotions are also being rolled out thick and fast. Starting today, the open demo for Anno 117 Pax Romana, which was already exhibited and released at gamescom, will be available.. Twitch DropsThis time, it takes two hours to receive the loot from participating streamers, and it's really impressive, too, as it's the Aquarius ship skin, which can be used decoratively in the game. The drops will also be available on the smashthebunny Twitch channel. When is the event happening?Start : Tuesday, 2nd september 12:00 CEST / 10:00 UTCEnd: Tuesday, 16th september 12:00 CEST / 10:00 UTC
September 02, 2025
It has been 13 years since SEGA released the last major Sonic racing game. Following Sonic All Star Racing, Sonic Racing Crossworlds is now hitting the shelves, taking all the advantages of its predecessor and taking them to the next level. To test the servers and give everyone a taste of the game, the team is inviting players to take part in the open network test, and we will of course be testing the whole thing ourselves. So if you'd like to join in, you're more than welcome to do so. Pre-loading has already begun, which means you can already download the test version for your favorite platform.When does the networktest start?Start: Friday, August 29 5AM (CEST) End: Tuesday, September 2nd 5AM (CEST)Who can participate?All owners of an Epic account, a Steam account, Nintendo Switch 1 + 2 owners, owners of an Xbox Series X/S, or the Play Station 5 can participate. Nine tracks and seven cross worlds can be tested, and 12 characters are available to choose from during the test, who can show who is ahead in 21 vehicles. It is important to note that local multiplayer is not supported and the results and scores from the network test will not be carried over to the full version.
August 27, 2025
After a long wait for the latest offshoot of the Dune universe, Funcom is back with Dune Awakening. After Spice Wars, expectations were high as to whether an MMO could succeed after a real-time strategy game. In the spirit of the developer's predecessor, many of the game's mechanics are reminiscent of Conan Exiles, although much has been revised and improved. The journey is the destinationl As usual for Funcom, you are introduced to a story right from the start, which is both a tutorial and a game guide and gives the player enough opportunities to develop themselves. While a survival story is told at the beginning and the player is guided through all the instructions necessary to survive in the game, the guide turns into an exciting story that is immersively dependent on the player's decisions and respects the rules of the original book to the greatest extent. Story or Survival One of the biggest criticisms of the game here is the story. Contrary to current opinions, according to which the game only follows the main story and doesn't tell much else, you have to explicitly search for story fragments. Side quests, explorations and looting passages provide a lot of additional information that explains the world, the mechanics and life and history in Dune. So you have to actively search for background information if you are not familiar with the world of the original book. However, these story fragments are well woven into the environment of the individual missions. Packets and Paces Getting into the game is self-explanatory and easy - the farm and lot system is difficult enough not to be boring, but simple enough to keep players happy. I can speak from experience myself, as my base was wiped by a sandstorm and I had already lost everything to the sandworm. Even in these scenarios, the situation is not hopeless and you can work your way back to your last level in just a few hours. To summarize, Dune Awakening is really worth the money - and not just for Dune fans. It's fun, very intuitive and the pace of the game is also very good. A clear recommendation for MMO fans.
August 01, 2025
Hand-drawn 2.5-D platformers are now a dime a dozen. However, it is more difficult to find real gems among those that remind you a little of Paper Mario. Ruffy and the Riverside is different. And very different. Very different. The game revolves around Ruffy - we don't know what exactly Ruffy is, but he is referred to as a bear several times in the game - who has completed his training as a painter. Or more precisely: He flips. He flips pictures. This means that Ruffy takes the contents of a picture with a magical movement and flips them onto the target. And enchants the target into exactly what he has captured. Riddles, Puzzles, Action And this also explains the game concept of Ruffy and the Riverside. Transferring one object from one material or content to another opens up completely new possibilities for creating puzzles and riddles, and these are great fun in Ruffy and the Riverside. A full, vibrant world, somewhat reminiscent of the Nintendo 64's Banjo and Kazooie, invites you to start a new experience at every turn. Is that not too much? With a huge, colorful map with lots of events, sub-levels and puzzles, you could almost think it was all a bit too much. Personally, I always complain about empty, loveless worlds in which not even the grass is varied. This is definitely different in Ruffy and the Riverside. Despite my initial overload and the feeling of being overwhelmed, you find your way around the game extremely quickly and intuitively. Although the map is full, it is still clearly laid out and a few quest overviews and collection screens make it easy to keep track of everything. Just give it a try Although the game is an indie title, it's easy to forget that this is a small team when you look at this completely crazy mix of genres, and luckily the game has a demo so that you can get an idea of this very image-heavy game for yourself. Steam dies have a demo available now.
June 30, 2025
End of Ember is an indie twin-stick roguelite that skillfully blends cute, cartoon-style visuals with over-the-top gore, wrapped in deep upgrade systems and a wicked sense of humor. Created by Eliah Smith, Chad Habel, and Daniel McGuiness of Bad Plan Studios, the game offers a refreshing—if blood-soaked—take on the genre. While it's still in alpha, we got an exclusive early look during the Horror Game Awards Show. Feels Familiar? When you first see the game, you might be hit with a wave of déjà vu. The art style immediately drew comparisons to Rick and Morty from my community, and the gameplay vibe felt reminiscent of titles like The Binding of Isaac or Vampire Survivor*. If you’ve played games in this genre before, the core concept will feel familiar: pick your weapons, clear out waves of enemies, and solve challenges or puzzles in frantic, bullet-hell fashion. Why Should You Wishlist It? What truly sets End of Ember apart is its dark, twisted humor. I was intrigued when the developers invited me to try it out—and pleasantly surprised by just how funny and chaotic it was. Think the absurdity and plot twists of Rick and Morty or the oddball energy of classic Nickelodeon shows, but dropped into a hellish arcade shooter with straightforward mechanics and a story that doesn't need hand-holding. Yes, there are plenty of references and easter eggs (for example Alice Madness Returns, Rugrats), but the game never loses its own identity. It manages to be both familiar and refreshingly original. When Can You Play It? There’s no official release date just yet, but you can add End of Ember to your Steam wishlist here to stay in the loop on all updates and announcements. Don’t miss it—this one’s worth keeping an eye on.
June 24, 2025
Copycat is a narrative-driven indie game developed by the Australian-Ukrainian duo, Spoonful of Wonder. Released on May 29, 2025, for PlayStation 5 and Xbox Series X|S, following its initial PC launch in September 2024, the game has garnered attention for its emotionally charged storytelling and exploration of themes like abandonment and grief. A Heartfelt Tale of Loss and Belonging In Copycat, players step into the paws of Dawn, a skeptical shelter cat adopted by Olive, an elderly woman mourning the loss of her previous pet. As their bond deepens, unforeseen events lead to Dawn being replaced by a stray lookalike, forcing her into the harsh realities of life on the streets. The narrative delves deep into the emotions of love, loneliness, and the quest for belonging, offering players a poignant experience that resonates long after the game concludes . Emphasis on Trigger Warnings It's crucial to note that Copycat addresses sensitive topics, including pet abandonment and grief. The game includes content warnings to prepare players for its emotional depth. As highlighted by Safe In Our World, the game is particularly impactful for those with close relationships to pets, and players are encouraged to approach it with mindfulness. Artistic Storytelling and Design The game's design masterfully captures the world from a cat's perspective. Through dream sequences, players experience Dawn's fantasies of being a wild feline, juxtaposed against her domestic reality. The use of color theory, camera angles, and a nature-documentary-style narrator enriches the storytelling, immersing players in Dawn's journey .
June 04, 2025
If you’re a fan of classic psychological horror games like Silent Hill or Resident Evil, Post Trauma by Red Soul Game is a hauntingly nostalgic trip that will feel both familiar and refreshingly new. In an era flooded with action-horror hybrids and open-world survival titles, Post Trauma takes a more focused and deliberate approach—emphasizing atmosphere, puzzles, and psychological dread over brute force or spectacle. A Glimpse Into the Darkness At the center of Post Trauma is Roman, a middle-aged train conductor who awakens in a disorienting and seemingly abandoned alternate reality. The game never dumps exposition on you—instead, it slowly feeds breadcrumbs about Roman’s past and mental state through scattered notes, surreal imagery, and subtle environmental storytelling. This narrative style is both understated and charming, encouraging players to piece together meaning rather than being handed a plot on a platter. Puzzles That Challenge, Not Frustrate One of the most satisfying aspects of Post Trauma is its puzzle design. The game doesn’t hold your hand, but it never feels unfair. Instead of giving in to modern trends of oversimplified gameplay, it leans into the old-school mentality of "look carefully, think creatively." You’ll find yourself cross-referencing clues in notes, examining your surroundings for hints, and even drawing diagrams to solve intricate mechanisms. But despite their difficulty, the puzzles are logical. Each solution makes sense in retrospect, which keeps the challenge grounded and rewarding. It’s the kind of cerebral engagement that fans of 90s horror titles will recognize—and newcomers will appreciate for its thoughtfulness. A Modern Take on a Retro Aesthetic What truly sets Post Trauma apart is its art direction. The game exudes the visual tone of late 90s horror classics, complete with fixed camera angles, grainy textures, and dim, flickering lighting. Yet it’s all rendered with modern fidelity—meaning it’s more homage than imitation. Environments feel detailed and alive, dripping with atmosphere and a lingering sense of dread. Every hallway, every blood-stained door, and every sound in the distance contributes to a world that feels suffocating, isolated, and utterly compelling. Even the character design and animations, with their slightly uncanny realism, play into the theme of unease without falling into parody. It’s a balancing act that Post Trauma handles with surprising elegance. A Love Letter to Horror, With New Stories to Tell What makes Post Trauma shine is not just its deep roots in horror gaming tradition, but how it uses those roots to grow something new. The game respects its inspirations but isn’t beholden to them. It dares to be slow, quiet, and eerie in a time when horror often means explosions and jump scares. And at the center is Roman—a character you come to care for not through cutscenes, but through fragments, clues, and quiet moments of vulnerability. If you’ve been yearning for a horror game that challenges your mind as much as your nerves, Post Trauma is more than worth stepping into. Just be sure to take notes… and don’t trust every mirror you see.
May 28, 2025
After the main story in Monster Hunter Wilds, the big farming begins in Monster Hunter. To do this, you need the Hunter Symbols 1 to 3, which you need to upgrade your weapons to higher levels. Hunter symbol 1 Hunter symbol 1 is obtained by completing 5-star quests of tempered monsters: Balahahra, Chatacabra, Congalala, Gypceros, Hirabami, Lala Barina, Nerscylla, Quematrice, Rathian, Rompopolo, Yian Kut-Ku Hunter symbol 2 Hunter symbol 2 is obtained by completing 6-star quests of tempered monsters: Ajarakan, Blangonga, Doshaguma, Gravios, Jin Dahaad, Rathalos, Guardian-Doshaguma, Guardian-Ebony Odogaron, Guardian-Fulgur Anjanath, Guardian-Rathalos, Xu Wu Hunter symbol 3 Hunter symbol 3 is obtained by completing 7+8-star quests of tempered monsters: Gore Magala, Nu Udra, Rey Dau, Uth Duna, Arkveld Unlocking investigations The easiest way to unlock investigations for hardened monsters is to attack them in the free level. After a few attacks, a real quest begins with the monster and after a successful fight you can unlock three investigations in the field exploration process.
March 08, 2025