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Copycat

Copycat is a narrative-driven indie game developed by the Australian-Ukrainian duo, Spoonful of Wonder. Released on May 29, 2025, for PlayStation 5 and Xbox Series X|S, following its initial PC launch in September 2024, the game has garnered attention for its emotionally charged storytelling and exploration of themes like abandonment and grief. A Heartfelt Tale of Loss and Belonging In Copycat, players step into the paws of Dawn, a skeptical shelter cat adopted by Olive, an elderly woman mourning the loss of her previous pet. As their bond deepens, unforeseen events lead to Dawn being replaced by a stray lookalike, forcing her into the harsh realities of life on the streets. The narrative delves deep into the emotions of love, loneliness, and the quest for belonging, offering players a poignant experience that resonates long after the game concludes . Emphasis on Trigger Warnings It's crucial to note that Copycat addresses sensitive topics, including pet abandonment and grief. The game includes content warnings to prepare players for its emotional depth. As highlighted by Safe In Our World, the game is particularly impactful for those with close relationships to pets, and players are encouraged to approach it with mindfulness. Artistic Storytelling and Design The game's design masterfully captures the world from a cat's perspective. Through dream sequences, players experience Dawn's fantasies of being a wild feline, juxtaposed against her domestic reality. The use of color theory, camera angles, and a nature-documentary-style narrator enriches the storytelling, immersing players in Dawn's journey .

Post Trauma

If you’re a fan of classic psychological horror games like Silent Hill or Resident Evil, Post Trauma by Red Soul Game is a hauntingly nostalgic trip that will feel both familiar and refreshingly new. In an era flooded with action-horror hybrids and open-world survival titles, Post Trauma takes a more focused and deliberate approach—emphasizing atmosphere, puzzles, and psychological dread over brute force or spectacle. A Glimpse Into the Darkness At the center of Post Trauma is Roman, a middle-aged train conductor who awakens in a disorienting and seemingly abandoned alternate reality. The game never dumps exposition on you—instead, it slowly feeds breadcrumbs about Roman’s past and mental state through scattered notes, surreal imagery, and subtle environmental storytelling. This narrative style is both understated and charming, encouraging players to piece together meaning rather than being handed a plot on a platter. Puzzles That Challenge, Not Frustrate One of the most satisfying aspects of Post Trauma is its puzzle design. The game doesn’t hold your hand, but it never feels unfair. Instead of giving in to modern trends of oversimplified gameplay, it leans into the old-school mentality of "look carefully, think creatively." You’ll find yourself cross-referencing clues in notes, examining your surroundings for hints, and even drawing diagrams to solve intricate mechanisms. But despite their difficulty, the puzzles are logical. Each solution makes sense in retrospect, which keeps the challenge grounded and rewarding. It’s the kind of cerebral engagement that fans of 90s horror titles will recognize—and newcomers will appreciate for its thoughtfulness. A Modern Take on a Retro Aesthetic What truly sets Post Trauma apart is its art direction. The game exudes the visual tone of late 90s horror classics, complete with fixed camera angles, grainy textures, and dim, flickering lighting. Yet it’s all rendered with modern fidelity—meaning it’s more homage than imitation. Environments feel detailed and alive, dripping with atmosphere and a lingering sense of dread. Every hallway, every blood-stained door, and every sound in the distance contributes to a world that feels suffocating, isolated, and utterly compelling. Even the character design and animations, with their slightly uncanny realism, play into the theme of unease without falling into parody. It’s a balancing act that Post Trauma handles with surprising elegance. A Love Letter to Horror, With New Stories to Tell What makes Post Trauma shine is not just its deep roots in horror gaming tradition, but how it uses those roots to grow something new. The game respects its inspirations but isn’t beholden to them. It dares to be slow, quiet, and eerie in a time when horror often means explosions and jump scares. And at the center is Roman—a character you come to care for not through cutscenes, but through fragments, clues, and quiet moments of vulnerability. If you’ve been yearning for a horror game that challenges your mind as much as your nerves, Post Trauma is more than worth stepping into. Just be sure to take notes… and don’t trust every mirror you see.

Monster Hunter Wilds - Hunter Symbols

After the main story in Monster Hunter Wilds, the big farming begins in Monster Hunter. To do this, you need the Hunter Symbols 1 to 3, which you need to upgrade your weapons to higher levels. Hunter symbol 1 Hunter symbol 1 is obtained by completing 5-star quests of tempered monsters: Balahahra, Chatacabra, Congalala, Gypceros, Hirabami, Lala Barina, Nerscylla, Quematrice, Rathian, Rompopolo, Yian Kut-Ku Hunter symbol 2 Hunter symbol 2 is obtained by completing 6-star quests of tempered monsters: Ajarakan, Blangonga, Doshaguma, Gravios, Jin Dahaad, Rathalos, Guardian-Doshaguma, Guardian-Ebony Odogaron, Guardian-Fulgur Anjanath, Guardian-Rathalos, Xu Wu Hunter symbol 3 Hunter symbol 3 is obtained by completing 7+8-star quests of tempered monsters: Gore Magala, Nu Udra, Rey Dau, Uth Duna, Arkveld Unlocking investigations The easiest way to unlock investigations for hardened monsters is to attack them in the free level. After a few attacks, a real quest begins with the monster and after a successful fight you can unlock three investigations in the field exploration process.

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